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Project Coastal
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Devlog
The first proper screen shot and the first scene!
December 14, 2018
by
ryanbargholz
Hi! I've been working pretty diligently recently and I have results to share! The big main update is the assets I've been working on to bring the bedroom to life. There are also a heap of different fu...
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The calendar system update.
November 29, 2018
by
ryanbargholz
1
Hi! Thanks for following my devlog. I've seen a humbling amount of views on these updates. Thanks for having a look at my little project. Today I finished the Calendar system. Currently the implemente...
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Cameras! Layout! Calendar! A book?
November 17, 2018
by
ryanbargholz
Hey! I've been working on a few things which I'm ready to show. Firstly, in other RPGs there's a shelf sometimes that changes and allows you to add new knick-knacks collected. I like this feature but...
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First inklings of progress.
October 30, 2018
by
ryanbargholz
Hi everyone! Sorry for taking such a long time between updates, I've finished the movement section and given NPC chatter some flourish with a typewriter effect as seen here: I've also started on the f...
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Smooth rotations and an issue solved.
October 13, 2018
by
ryanbargholz
#bug-fix
Hi there! This week I fixed a pretty glaring control issue. In Project Coastal, the camera can be rotated 360 degrees orbiting around the player. This introduces some complexity to your standard XYZ s...
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Hello World: Welcome to Project Coastal.
October 07, 2018
by
ryanbargholz
Well, here goes - I'm Ryan and I'm building a video game. It's not much yet, and it's not much to look at - but humble beginnings are the starting place for any project, regardless of the group at the...
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